![]() The update features 13 Aspects and new ones could be added in the future, if we manage to have any more ideas that is… There are a couple of catches though: you can only equip one, and you can’t unlock a new boss cell or flawless boss achievements while an Aspect is equipped, so you still need to rise to the challenge if you want to get to the next level.Īspects provide a specific buff, centered around a core synergy element such as fire damage or speed boosting. To help players reach new biomes and discover more of the game, we’re introducing the Aspects – optional super-strong buffs equippable at the start of a run that make the game a lot easier. Weapon tubes and a training Guillain are also there to provide you with all the tools you need to train, so get cracking! The cost of most of the beginner items has been drastically cut, to make the early game less tedious for new players and to make new items a viable unlock option while trying to get your flask, gold and other useful upgrades.You can also train against all the bosses in their own environment, just go through one of the doors at the back of the main room to train against the big guns. ![]() Decoy: can be manually detonated after a few moments (it’s not a grenade, but you don’t have to awkwardly wait for it to explode if you don’t want to).No other difference functionally speaking. Corrupted Power: now in % instead of a flat bonus.Biters pets: now way more resistant to attacks and effects that don’t specifically target them.Magnetic Grenade: full rework, it doesn’t send enemies flying around (often in your head) but instead pulls them towards the explosion.Crowbar: new crit condition on stunned enemies to make it less awkward too.Barnacle: new crit condition on bleeding or poisoned targets to make it less awkward (and bad).– Added a customizable sound priority system, to limit the number of sounds at once. New Sound Options :- Customize categories of sound effects individually (active, enemies, environment, etc.). ![]() – Outlines for the Beheaded, Enemies, Skills, Projectiles and Secrets. If two effects synergize with each other, the icons glow. – Display effect icons in item descriptions. – Display critical strike feedback on the HUD. – Display stats icons in addition to their color. – Customisable Brutality / Tactic / Survival colors. New Video Options :- Customisable HUD transparency and size.– Customisable functions for the Left Stick, Right Stick and D-Pad. New Input Options :- Customisable Long Interact input.– Shield toggle option, instead of long press. – Option for slower parry window and trap speed – Adjustable trap damage, enemy damage and enemy health in % increments. – Auto-hit mode – automatically target nearby enemies with your primary melee weapon. (this effectively already existed by quitting the game when you die, now it’s just ‘official’) Added a new Assist Mode to the options menu :- Continue mode – each time you die you can resurrect from the beginning of the biome.Note that these notes are only available on the test alpha build on PC, which is unavailable everywhere else however, these updates will surely be rolled out across all platforms in the future. In the meantime, you can check out what’s coming in a future update below, including the long-awaited accessibility options. Stay tuned here at MP1st for future updates!Īt the time of writing, Motion Twin has not released the full release notes for this latest update. – Gold Gorger and a certain other spoilery Bank mob can now be elite.– Fixed Tonic inconsistent synergy with Midas’ Blood.– Dash back component cannot roll Heal on Use affix anymore.– Crash when you were about to use Money Shooter from the backpack without having enough money to pay for it.Update: Here are the complete patch notes as noted in the official PS4 release history: Dead Cells Update 1.34 Patch Notes | Dead Cells May 3 Update Patch Notes: Check out the full Dead Cells May 3 update patch notes below. ![]() Motion Twin has released the Dead Cells update 1.34 patch today, and this one is for a bunch of changes and fixes across platforms.
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